![]() Her clothing (shirt or dress, pants or shorts, shoes), hair, face paint and more can all be altered at campfires, where one can also sleep and eat.Īs you’d expect, our avatar can do a lot of things, from using her slingshot to shoot coconuts out of trees or hit targets, to swimming, climbing (like Link in Breath of the Wild) sailing through the air and sea and using the tops of trees to fling herself to and fro. These generally contain different cosmetic items, which can be used to customize the main character. Furthermore, those who explore will also discover hidden chests, including some that are on the ocean floor. It’s not very difficult at all, and is very accessible.Įxploration is rewarded in this game, because you’ll not only find different activities, but will also be able to collect trinkets and eat stamina fruits found along the way. Things are simpler here, requiring one to simply jump on the raft boat, adjust its speed using the sail and then move to the back and take up the handle which controls travel direction. However, unlike that which came before it, this particular title does not force players to change the wind in order to suit their needs. ![]() Like Link in that great and colourful Zelda game, Tchia must sail the Coral Sea in order to get from one island destination to another, including the much more developed, city-like island on which Meavora does business. When you think of Tchia, think of a more exploration based Wind Waker and you’ll have a decent idea of what’s presented here. Generally speaking, their favours aren’t too involved or in-depth, and can be as simple as making totems, finding them at a different location or making music with them using one of a number of different plant and tree-based instruments. Your core objective will always be at the forefront, but the people you meet along the way will want favours of their own, so be prepared to take some time away from the main questline. I completed it in two sittings, over the course of maybe seven hours. Simply put, those who wish to fully complete this thing will have a pretty lengthy adventure on their hands, even though the core campaign is only several hours long. In fact, there are also a number of collectibles to find, including plants that increase your very limited stamina (seemingly from 20 points to 121) and woven trinkets. How long you take completing these objectives is up to you, of course, because there’s a decent amount to see and do, including carving totems, balancing rocks, competing in land and sea races, and more. However, there is a story that sends our young heroine throughout her local archipelago, in order to collect the things she needs to hopefully appease Meavora. Generally speaking, this is an open world game in which freedom of exploration is at the forefront. Its inhabitants feel that it’s rude to visit or approach anyone without bringing gifts from their region, including things like pearls, chicken(s), coconuts and more. In fact, it involves a good amount of exploration and preparation in a game that is based on the local myths, customs, stories and practices of those living in New Caledonia, wherein things are essentially set. This isn’t as simple as going to Meavora’s tower and demanding freedom, of course. With the help of some friends - both new and old - she must attempt to rescue her beloved dad before something potentially happens to him. Tchia centres upon a young girl, who is left to fend for herself after her father is kidnapped by an unhinged tyrant named Meavora. ![]() However, gaming has become more open, development has become broader and more accessible, and we gamers have only benefited from it. This is the type of game we may not have seen in previous years, or on previous generations of consoles, especially given its origins. Regardless, there are lots of options for those who pick up a mouse and keyboard, a controller or their phones to game, which is good because not all people like the same things.Įnter Tchia, from a small development team located on an island called New Caledonia, which sits in the South Pacific, close to both Australia and New Zealand. The influx of indie games has certainly been a big factor in creating this, but it’s not the only one. ![]() From linear stories to large, open worlds full of player-driven exploration, gaming offers a wide variety of experiences. ![]()
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